When I was learning 3D Art back in 2013 I made this project and it was one of the most challenging projects I've ever made in my life up till now. That project covered up many aspects from basic character modelling in Maya & 3D Sculpting in ZBrush to 3D painting in Mari then Finalizing the shot back in Maya and Arnold to get the final render.
I tried to push it once again couple of years ago to use it in my Graduation Project (which was an AR game), so I went back to rigging it and animating it to fit into Unreal Engine and I'm really glade I was able to do that all with this little one.