M N's profile

AFL - Evolution

I had the pleasure of working on character animations as well as helping to set up, capture, act and clean the motion capture data. I also contributed with modeling and skinning the character body's for players and umpires.

Animations I focused on ranged from tackles, kicks, handballs, bumps, idles, locomotion using motion builder and IMI. On character body/clothing modelling, I worked on sculpting touch ups, UV/Texture set up, all body morphs for customization, bandages, tattoo's, shoes and other apparel using 3Ds max, Photoshop and Zbrush.
AFL - Evolution
Published:

AFL - Evolution

Published: